Zoo-ly App Design

Overview

A mobile app extending the zoo experience

Background

Seneca Zoo is a beloved destination among Rochester locals, yet it often goes unnoticed by newcomers to the area. This project aims to expand the zoo’s reach and attract a broader audience. Located in Seneca Park, Seneca Zoo already has strong local engagement. By developing a social media app centered on the zoo’s animals, the project encourages increased awareness and inspires more casual and repeat visits.

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Deliverable

  • Mobile Application
  • User Flow Prototype

Challenge

Drive greater engagement and sustained interest in the Rochester Zoo using digital platforms

Goals

Justify the product being an app

Encourage returning users

Support educational opportunities

Extend the zoo experience digitally

Research

Seneca Park Zoo

Seneca Park Zoo in Rochester sits within historic Seneca Park, a popular spot for nature lovers. During my visit, I noticed limited digital engagement beyond the website. My project focuses on creating a member-based app to encourage visits and highlight the zoo’s conservation efforts.

Comparative Analysis

Create an interactive map of the zoo to guide the user to the animal.

Have the animals shown as “avatars” that the user can track the metrics of.

Include gamification to encourage the user to return to the app. Have a membership.

In future, the user can take care of multiple animals. I appreciate the layout of showing characters in a card-like structure.

User Personas

Adventurous Kid

Age 9

Student

Goals

  • See and pet animals
  • Get something from the gift shop
  • Stay at the zoo for a long time

About

Finley loves learning new things and being in the moment. He loves his iPad but enjoys running around outside and exploring new places. He uses his daily apps, but cannot navigate new things quickly.

Priorities

Fun

Animals

Toys

Values

Creativity

Convenience

Education

Media Consumption

Outdoor Enthusiast

Age 27

Auditor

Goals

  • Get her steps in!
  • Go on a walk everyday at Seneca Park
  • Leave work at work

About

Chelsea is an outdoor enthusiast who looks forward to her daily walk in Seneca Park. She enjoys activities that benefit both herself and others, seeking new experiences to balance her sedentary office job. She loves documenting her life through social media and blogs.

Priorities

Free-Time

Nature

Connecting

Values

Creativity

Convenience

Education

Media Consumption

Fun Parent

Age 45

Photographer

Goals

  • Make his kid happy
  • Get his kid off the iPad
  • Heal his inner child

About

Ron is a young, single parent who loves his job for the time it allows him to spend with his child. He captures moments of his kid's life through photography and is always working to grow his brand while striving to maintain a balance for his personal life.

Priorities

Family

Work

Self-Growth

Values

Creativity

Convenience

Education

Media Consumption

Main User Journey

Scenario

 

Finley visits the zoo on a school field trip and is captivated by Raji, a playful Red Panda. Excited to learn more, he downloads Zoo-ly. Through the app, Finley follows Raji’s updates, like his eating habits and daily activities, and feels a growing connection to his new favorite animal.

 

Design Process

Starting to Design...

A big factor of this project was to appeal to a younger audience through illustrations

Visual Identity

Iterations

Addressing accessibility concerns

 

Color was a large part of promoting the product to a younger audience. Due to the amount of colors, there was a concern in clashing visual interest as well as ability to separate content. To fix this I used a plug-in on Figma to test contrast for different color visions.

Example

This is the first iteration of displaying the metrics. This was not usable as color blind individuals would not be able to see a difference.

I decided to make icons that do not rely on color to communicate the meaning.

Final Solution

Still Screens & Prototype

Lessons Learned

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Tools

  • Figma
  • After Effects
  • Illustrator

View More Projects

Amped: Senior Capstone

UX, Marketing, Branding, Photography

Caledonia Airline Design System

Design System, Product, UX, Prototyping

Let’s get connected!

Email: LeahHeely@gmail.com

Instagram: @leahdesigns.fig

Linkedin: leah-healy-b25964252

Zoo-ly App Design

Overview

A mobile app extending the zoo experience

Background

Seneca Zoo is a beloved destination among Rochester locals, yet it often goes unnoticed by newcomers to the area. This project aims to expand the zoo’s reach and attract a broader audience. Located in Seneca Park, Seneca Zoo already has strong local engagement. By developing a social media app centered on the zoo’s animals, the project encourages increased awareness and inspires more casual and repeat visits.

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Deliverable

  • Mobile Application
  • User Flow Prototype

Challenge

Drive greater engagement and sustained interest in the Rochester Zoo using digital platforms

Goals

Justify the product being an app

Encourage returning users

Support educational opportunities

Extend the zoo experience digitally

Research

Seneca Park Zoo

Seneca Park Zoo in Rochester sits within historic Seneca Park, a popular spot for nature lovers. During my visit, I noticed limited digital engagement beyond the website. My project focuses on creating a member-based app to encourage visits and highlight the zoo’s conservation efforts.

Comparative Analysis

Create an interactive map of the zoo to guide the user to the animal.

Have the animals shown as “avatars” that the user can track the metrics of.

Include gamification to encourage the user to return to the app. Have a membership.

In future, the user can take care of multiple animals. I appreciate the layout of showing characters in a card-like structure.

User Personas

Adventurous Kid

Age 9

Student

Goals

  • See and pet animals
  • Get something from the gift shop
  • Stay at the zoo for a long time

About

Finley loves learning new things and being in the moment. He loves his iPad but enjoys running around outside and exploring new places. He uses his daily apps, but cannot navigate new things quickly.

Priorities

Fun

Animals

Toys

Values

Creativity

Convenience

Education

Media Consumption

Outdoor Enthusiast

Age 27

Auditor

Goals

  • Get her steps in!
  • Go on a walk everyday at Seneca Park
  • Leave work at work

About

Chelsea is an outdoor enthusiast who looks forward to her daily walk in Seneca Park. She enjoys activities that benefit both herself and others, seeking new experiences to balance her sedentary office job. She loves documenting her life through social media and blogs.

Priorities

Free-Time

Nature

Connecting

Values

Creativity

Convenience

Education

Media Consumption

Fun Parent

Age 45

Photographer

Goals

  • Make his kid happy
  • Get his kid off the iPad
  • Heal his inner child

About

Ron is a young, single parent who loves his job for the time it allows him to spend with his child. He captures moments of his kid's life through photography and is always working to grow his brand while striving to maintain a balance for his personal life.

Priorities

Family

Work

Self-Growth

Values

Creativity

Convenience

Education

Media Consumption

Main User Journey

Scenario

 

Finley visits the zoo on a school field trip and is captivated by Raji, a playful Red Panda. Excited to learn more, he downloads Zoo-ly. Through the app, Finley follows Raji’s updates, like his eating habits and daily activities, and feels a growing connection to his new favorite animal.

 

Design Process

Starting to Design...

A big factor of this project was to appeal to a younger audience through illustrations

Visual Identity

Iterations

Addressing accessibility concerns

 

Color was a large part of promoting the product to a younger audience. Due to the amount of colors, there was a concern in clashing visual interest as well as ability to separate content. To fix this I used a plug-in on Figma to test contrast for different color visions.

Example

This is the first iteration of displaying the metrics. This was not usable as color blind individuals would not be able to see a difference.

I decided to make icons that do not rely on color to communicate the meaning.

Final Solution

Still Screens & Prototype

Lessons Learned

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Tools

  • Figma
  • After Effects
  • Illustrator

View More Projects

Amped: Senior Capstone

UX, Marketing, Branding, Photography

Caledonia Airline Design System

Design System, Product, UX, Prototyping

Let’s get connected!

Email: LeahHeely@gmail.com

Instagram: @leahdesigns.fig

Linkedin: leah-healy-b25964252

Zoo-ly App Design

Overview

A mobile app extending the zoo experience

Background

Zoos are often a child’s first lasting memory. This project asks: what if that experience could continue beyond the visit? By translating the joy and wonder of the zoo into a digital format, the experience becomes living and ongoing.

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Deliverable

  • Mobile Application
  • User Flow Prototype

Challenge

Drive greater engagement and sustained interest in the Rochester Zoo using digital platforms

Goals

Justify the product being an app

Encourage returning users

Support educational opportunities

Extend the zoo experience digitally

Research

Seneca Park Zoo

Seneca Park Zoo in Rochester sits within historic Seneca Park, a popular spot for nature lovers. During my visit, I noticed limited digital engagement beyond the website. My project focuses on creating a member-based app to encourage visits and highlight the zoo’s conservation efforts.

Comparative Analysis

Create an interactive map of the zoo to guide the user to the animal.

Have the animals shown as “avatars” that the user can track the metrics of.

Include gamification to encourage the user to return to the app. Have a membership.

In future, the user can take care of multiple animals. I appreciate the layout of showing characters in a card-like structure.

User Personas

Adventurous Kid

Age 9

Student

Goals

  • See and pet animals
  • Get something from the gift shop
  • Stay at the zoo for a long time

About

Finley loves learning new things and being in the moment. He loves his iPad but enjoys running around outside and exploring new places. He uses his daily apps, but cannot navigate new things quickly.

Priorities

Fun

Animals

Toys

Values

Creativity

Convenience

Education

Media Consumption

Outdoor Enthusiast

Age 27

Auditor

Goals

  • Get her steps in!
  • Go on a walk everyday at Seneca Park
  • Leave work at work

About

Chelsea is an outdoor enthusiast who looks forward to her daily walk in Seneca Park. She enjoys activities that benefit both herself and others, seeking new experiences to balance her sedentary office job. She loves documenting her life through social media and blogs.

Priorities

Free-Time

Nature

Connecting

Values

Creativity

Convenience

Education

Media Consumption

Fun Parent

Age 45

Photographer

Goals

  • Make his kid happy
  • Get his kid off the iPad
  • Heal his inner child

About

Ron is a young, single parent who loves his job for the time it allows him to spend with his child. He captures moments of his kid's life through photography and is always working to grow his brand while striving to maintain a balance for his personal life.

Priorities

Family

Work

Self-Growth

Values

Creativity

Convenience

Education

Media Consumption

Main User Journey

Scenario

 

Finley visits the zoo on a school field trip and is captivated by Raji, a playful Red Panda. Excited to learn more, he downloads Zoo-ly. Through the app, Finley follows Raji’s updates, like his eating habits and daily activities, and feels a growing connection to his new favorite animal.

 

Design Process

Starting to Design...

A big factor of this project was to appeal to a younger audience through illustrations

Visual Identity

Iterations

Addressing accessibility concerns

 

Color was a large part of promoting the product to a younger audience. Due to the amount of colors, there was a concern in clashing visual interest as well as ability to separate content. To fix this I used a plug-in on Figma to test contrast for different color visions.

Example

This is the first iteration of displaying the metrics. This was not usable as color blind individuals would not be able to see a difference.

I decided to make icons that do not rely on color to communicate the meaning.

Final Solution

Still Screens & Prototype

Lessons Learned

Timeline

1 Month

Tools

  • Figma
  • After Effects
  • Illustrator

Tools

  • Figma
  • After Effects
  • Illustrator

View More Projects

Amped: Senior Capstone

UX, Marketing, Branding, Photography

Caledonia Airline Design System

Design System, Product, UX, Prototyping

Let’s get connected!

Email: LeahHeely@gmail.com

Instagram: @leahdesigns.fig

Linkedin: leah-healy-b25964252